![]() Sometimes you can guess what might happen for the first couple of balls, and you have to just suck it and see thereafter. ![]() Sometimes you can spot the principle immediately. In essence, you have to visualise what will happen. If the marble runs over a button, it might activate a "diverter" and send the next marble somewhere completely different. When your marble runs over certain sections, the paths are re-routed to different parts of the contraption. ![]() ![]() Games Domain says it all about this excellent underdog: "In Marble Drop, you send some poor, innocent marbles who've done nothing to hurt anyone in their quiet, spherical life and send them on a helter-skelter journey around devious contraptions. One of the most unique puzzlers in the same vein as The Incredible Machine series, Marble Drop plays like a cross between Dynamix's classic and the Japanese game of Pachinko.
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